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Dnd ogre zombie drop
Dnd ogre zombie drop













dnd ogre zombie drop

On a success, the zombie drops to 1 hit point instead. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Senses darkvision 60 ft., passive Perception 8.Condition Immunities poisoned, frightened, charmed, exhaustion.

dnd ogre zombie drop

Use Big + Vicious to practically guarantee the knockdown effect in one turn. Use Hungry + Virulent to keep the virus spreading in play longer. Fast + Ichor makes for some speedy zombie-bombs.

dnd ogre zombie drop

In the event you want to make a zombie particularly terrifying, roll on the variant table more than once, or just pick the ones you want to use. An attack roll against the creature has advantage if the attacker is within 5 feet of the creature.

  • A Prone creature has disadvantage on attack rolls.
  • A creature with a movement speed of 0 cannot stand up from being prone.
  • A grappled Creature has a movement speed of 0.
  • Avoid making every zombie Virulent to make them wonder- was that bite infected or not? Things you should Know! To address this, I wanted to tap into the things that I find scary about Zombies- being overwhelmed by a horde (getting grappled, pulled prone, and eaten), & the danger of a festering bite (a long-form disease mechanic that stays meaningful in a world of clerics). Zombies in 5e feel uninteresting because they basically have the same attacks and abilities as an unarmed commoner, with the exception of Undead Fortitude. So to fix that, treat each mob-squad as having each variation of every zombie within that squad. Mob rules may get complicated if the zombies in each mob are different variants. Due to necroplague, these zombies remain threats at any level, though once you have a bunch on the field, you may want to consider using them in waves (to prevent AoEs nuking them down), and using the mob rules from page 250 of the DMG to make sure that at least some of them hit each round. For this though, use a tool like Kobold Fight Club to determine the right number for your group.

    Dnd ogre zombie drop how to#

    Scale for Party Size & Level: Usually I give specific instructions for how to scale an encounter, such as boosting save DCs or adding HP to the creatures. For each zombie, roll a d6 to determine it's type on the Variant Chart. Scales for: Number of Players, Player Level Ingredients: Actually Scary Zombies for 5e Spiciness: 5/5 Feeds any number of players, at any level















    Dnd ogre zombie drop